No.16241
Are CR using properly romanised names? Nobody's put up a patch for Doki's last episode so I might just switch at this point.
No.16242
>>16241What do you mean by properly romanised? Check the webms they mention some names there. One of them you can even see from the thumbnail.
No.16243
>>16242>What do you mean by properly romanised?Hajime and Hazuki instead of Hazime and Haduki. Yamagi's name isn't affected.
No.16282
I honestly wish this was more in depth about how games were made instead of
>>16227 No.16286
>>16282Sadly the cast are all from the art department so we won't be having any programming stuff i think
No.16287
>>16286Stupid animators get your art crap out of my anime and give me code gurlz.
No.16808
The translator is trying to make me kill myself lately.
>Pyon pyon shinasai!
>Stop jumping!
What the hell is wrong with you if you decide such a translation is what you want there? Do you have any soul? This is not imaginative, this is… like… where imaginative goes to die. It's the total opposite of imaginative. "Stop hopping!" would have been the unimaginative translation, "Stop jumping!" is deliberately awful and with the only goal of dumbing down the text. Because you're not translating to English, you're translating to Simple English or something. Fuck.
That aside, shit's cute, and a nice waste of time. I recommend watching it while you eat lunch or do housework.
No.16893
>>16892Why is Hifumi sexualizing cute girls?
ftfy
No.16930
>>16927Curse you, glowing beams of light, bane of my existence.
No.20052
>>19555I was pretty surprised by how much skin they showed. And they even had a lick of underage drinking.
Those poor snowmen, though.
No.20054
>>20052but aren't they like in their 20s
No.20055
>>20054Aoba joined the company straight from high school. She must be 19 by now. I am not sure if they had a birthday episode or not, but it has been a year.
No.20057
>>20052It's an OVA after all. Considering
>>20037 , there was no doubt they'd go full on on nudity and shipping.
But I can't dislike any amount of Hifumi x Aoba or Aoba x Hifumi. In my headcanon the focus on (Hifumi's) nudity was supposed to represent Aoba's gaze.
In comparison, the first episode of the new tv was relatively boring. I guess they had to reintroduce everybody.
No.20279
>>20095This episode was… really bad. I didn't even register the yuri NTR. Was there even any drama in the first season? I don't remember. But the second episode can be used as a perfect example how to never do drama.
I really wanted to see Hajime's designs ;_; No.20304
I think I'm dropping this shit. What they are doing is clear false advertising. Of course they should split the key visuals between Yagami and Aoba, but noo, let's make it into I don't even know what.
And people say the anime is even skipping material just to focus on shit pointless drama that has no basis in reality. Did they deliberately skip the drama in the first season? The manga probably didn't suffer from cerebus syndrome, manga series rarely do.
No.20305
>>20304False advertising of the sort where someone famous' name is with huge letters on the front,even though he had a lot less to do with the movie or whatever than other people, is very common.
That said it is weird that the morals of a fictional company will make you drop the anime. In the case of "the drama" I don't find it so strong. But I am not watching this because it is suppose to be a cute girls doing cute things anime, so I don't care either way. Is there any other way that the same could have been done and you would have accept it? Even the main girl is not taking it that hard, so why are you?
No.20306
>>20305The key visuals aren't representative of the game = it's false advertisement.
The problem is not the executive meddling itself, but with how they handle it in the anime. What they put on the forefront is "feels". "Feels" that make no sense without the context. Mundane battle shonen manga finds it easier to get away with just throwing in "feels", because the context is also the lowest common denominator as far as contexts go. Here, however, I'm supposed to care for their shitty drama, without them even showing any context to the drama? It's just a few words, some half-assed "solution", and the rest of the screentime is reserved for brooding.
It's really easy to fix this whole situation. Show the fucking context. Prolong the interactions that cause the drama. Show the frigging entirety of the chara design contest, not just how Aoba wins. At the very least, show several other designs in the background of a single frame. I can't care for Aoba winning when she's practically the only participant. So I can't care for the drama that led to there, or the one after that. Show Yagami and Aoba arguing with more than a few words, exploring different solutions, before eventually the executives force through the decision that Yagami will draw everything. Propose a compromise, try to get to talk with the executives directly, have them complain about executive meddling, and note other examples from the business. Like that it's the empty world of a battle shonen manga, not an actual company. It's easy to suspend your disbelief when it comes to the all-girls staff, the context of that is clear: for the jokes and for the cute girls. But when they ask you to suspend your disbelief in order to imagine a context in which the drama makes any kind of sense, that's now too much. By focusing so much on the drama in such a way, they are practically asking me to imagine that I'm watching a better-written anime, because New Game itself isn't such. Well fuck that. I may as well watch a better-written anime for real.
Of course, this is to be balanced out against the okay comedy and the ships. Maybe if that one volume of skipped content was in the anime, it'd be much easier to stomach the three-four drama moments. But we'll probably get at least three-four drama situations more, considering that this season is deliberately pushing them on the forefront and even skipping material for them. I'm just not sure anymore if it's worth it.
No.20309
>>20306>>20304This isn't false advertising at all. What are you on about? All they're doing is having an artist that isn't the character designer do key visuals for it, and Yagami is still involved in the production, even if she isn't the main character designer. Nothing about her key visual is misrepresenting the product. It's just promotion.
That said, you are right about the shitty drama. I liked S1 for just being a nice SoL in the company setting, but S2 is so much shitty drama that it's hardly worth sitting through anymore.
No.20311
>>20309They were even ready to hire somebody completely unrelated to the game. The customer is being lied to that Yagami is the character designer. I've seen companies being sued for less. Then again, I've also seen companies not being sued for more.
No.20315
>>20311They're not saying that Yagami is the character designer.
No.20317
>>20315No they are not, but they are using her art to promote the game. And also her name is going to be on the cover probably listed as "key visuals - Yagami" just to create the illusion that she was a top dog, even if technically it is saying otherwise. Movies especially do this a lot.
No.20320
>>20317Yeah, and it's not false advertising to say that she's involved in the production when she is. It's just promotion.
No.20321
>>20320It is massively misleading and that is easily considered false advertisement. It is not rare. It is very typical and easily suable.
No.20322
>>20321No it isn't, you dumbass. They're saying she's working on the game, and she's working on the game. There is no false advertising going on here. Promoting a big name to help sell a project is not easily suable at all. If it was you would have seen a bunch of studios sued to shit for advertising their works as new productions from Urobuchi when all he did was write one episode and then fuck off.
No.20324
>>20322They are specifically omitting what she's doing for the game, and they're only showing her art in promotional stuff, hiding the existence of Aoba. That, coupled with that she's been character designer on every project up to now, is more than enough reason to sue them. Every sane person would just assume she's again the character designer.
And, besides, whether the case can go to court or no, the fans will surely be disappointed, because they'd be expecting something different out of the game. This is sure to hurt the reviews and the sales. I mean, if the game turns out to be actually good. But company executives never want a masterpiece, they just want a middle-of-the-pack lukewarm shit that is gonna be a return of the investment, and that's why this happens.
Anyway.
Let's go back to the ships.
I've resigned to the fact that there will be more drama, but can't it be romantic, at least? We would actually have the context of that.
No.20339
>meccha asobareterulel, indeed
>>20333And before that Nenecchi outright says the articles about PECO directly credit Yagami. And you guys said it wasn't false advertising. Fufufufu, I win this time.
No.20340
>>20339It is the best said here. Her name is basically the only one in the magazine, even if she is listed as a key visual artist alone. Even the supposed future pro can't tell the difference. Aoba might not even get listed in the magazine articles at all and only end up being in the credits.
But my real problem is that we are getting new characters at all. What is even the excuse for it? It didn't seem like the team needed more people. I hate it when new characters are introduced middle-way in the show only because the author wanted a new set of repeatable jokes.
No.20341
>>20340I don't mind it; it makes sense, because they said they are dumping way more money in this project than before. So some scaling up of the teams is only reasonable. They didn't need more people before, but for the new game that should change.
But I think they should have exiled Aoba. Or maybe Aoba AND Hifumin. This episode wasn't good for my ship.
And the new character seems like shit. I mean, wouldn't a new hire who admires Yagami and likes the PECO's designs first instinct be to also revere Aoba? That rival-like attitude seems too presumptuous, especially for a jap, and is obviously just serving to complete the set of personalities around Aoba. They could have at least made her come as a new hire from some other company, where she's already proven herself.
No.20343
>>20342You are not putting any arguments forward, you are just repeating it is not and so therefore it is not. The goal of the publisher as state by the producer herself was to put Yagami's name be in the front as her name sales copies (for some reason, I really haven't heard of a character designers' names that sale games). Her name is the only art-related work name that is presented in the promotion material. So people that know her name see it and now what to throw their money at the game. They do this because they expect certain things from her art as quality and style. That is the whole point and we see people being misled in the series itself. It nowhere says that she is the character designer, but that is the vision that the company is successfully presenting to the masses. Just like the new character state, in-universe there probably would even be Japanese game journalists talking about how much Yagami has changed her style.
And your example of MGS5 is pointless. It was promotion video on pre-alpha stage level. Years before release people knew the real name of the game and who was behind it. If anything, the fact it didn't use the popular names of the creators should make it not as effective advertisement, but everyone knew who was behind it anyway. Are you implying that before Peco starts selling we are going to see big advertisements saying "A Suzukaze Aoba game"?
I don't understand why you just don't want to admit that that a fictional company is misleading their customers with anti-consumer advertisement practices.
No.20344
>>20343>It nowhere says that she is the character designerBut even that is wrong. We know for a fact that the articles written about the game credit her as the character designer. Both Nenecchi and the new characters state that. Aoba seems to be more of an in-house leader, while Yagami gets all the credit on the PR front.
No.20345
>>20344They're not crediting Yagami as the character designer, they're just crediting her as the artist for the key visuals and not specifying more than that, which is leaving people to assume that she's the character designer.
>>20343Like I said, you don't know what false advertising entails. They're being misleading, that's not the same thing. It would be false advertising if they actually said she was the character designer, which they're not doing. They are skirting the line as is common practice because they know they can get away with that.
No.20347
>>20345>They're not crediting Yagami as the character designerDude, what part of "the articles are crediting Yagami as the character designer" did you misunderstand? The journalists surely have asked if Yagami is the character designer, and the company has somehow lied to them. Maybe not with a direct statement, but at least with a half-truth that conveniently forgets the existence of Aoba. So they ARE comlicit in the statements crediting Yagami as the character designer.
Also, you're obviously the one who doesn't understand what false advertising means. False advertising would be if the ads for a cereal show "asbestos-free" in big letters, when in actuality only the box itself of the cereal is asbestos-free, and it's written on the box with small letters that the cereal contains asbestos.
What you're claiming false advertising to be is them to outright lie that the cereal is asbestos-free. Which is no longer false advertising, and is punishable by law way more severely.
Though, of course, there is no law that forces game companies to state who worked on what, as opposed to the law that forces the food industry to write on the boxes if there is any asbestos in the cereal. Frankly, nobody will die just because somebody lied about a developer. At most, if the box of the game credits Yagami as the character designer, Aoba can probably find some grounds for a slander case against the company or something like that.
No.20350
>>20344Nennechi says that they "credit" her. Not in what way. The producer already stated that Aoba will be properly credited. Going as far as to directly lying is going to easily hurt them. In the magazine it is probably just written "Key visuals for the promo article: Yagami" and just don't talk about who really did the character design. People make the logical conclusion on their own.
>>20347>Dude, what part of "the articles are crediting Yagami as the character designer" did you misunderstandThat is something you say, but I haven't seen it. Show us the pic. That would make the situation even more stupid, but so far they at least claimed to not be that stupid.
>>20345Misleading is a form of false advertisement. Just not the straight-forward lying, but trying to create the illusion of something without stating it. It is the same anti-consumer practice, though admittedly they might be recognized slightly different in front the law, but piratically it is the same.
Here are a few results, it is a very standard and universe law across the "West" and probably including Japan.
http://www.jacobymeyers.com/false-and-misleading-advertisi.html ;
https://www.ftc.gov/news-events/media-resources/truth-advertising ;
http://ec.europa.eu/consumers/consumer_rights/unfair-trade/false-advertising/index_en.htmVideo games is just one of those industries that rarely gets sued by the consumers and probably even less in Japan. But it doesn't even have to be illegal, it is unethical and the consumer will obviously be angry for being mislead one way or another, even if the final product is good.
No.20352
>>20350Nenecchi does say "hyouki" which may refer to just the illustrator of the promotional material, even. But the new hire finds it strange that they claim the designs to be Yagami's when they don't look Yagami's. If there wasn't such a claim, her doubt would lead her to nitpick the article and guess that there may be somebody else who is doing the character designs. But she was 100% sure it's Yagami. Why? Because the articles directly claimed so. I'd just believe her words.
Otherwise, I checked the frames with the magazine, who is credited with what is not in the part of the page that we can see. It was mostly the title and slogans about kigurumi and the like. Did we see another magazine besides the one in the cafe scene? I think not?
But, you know. While rewatching the scene with Nenecchi, I noticed that Aoba herself refers to her job as "internal designer" (内部 designer). Maybe they will indeed credit Yagami as the "chief" character designer, while Aoba as the "internal designer", and it's just that Yagami prefers to not say this at all to the new hire. This reminds me of how Shinbo is the "chief" director of all Shaft works since Tsukuyomi, while it's obvious other people do more of the actual day-to-day directoring. In the same time, the consistency of the Shaft style can safely be credited to exactly Shinbo, so I'd say he deserves the "chief director" title. However, Yagami herself doesn't think she's doing the character designs, and it's safe to say that in the end they are Aoba's product, unlike the collaborative efforts that are Shaft animes. The whole thing is just shitty towards her, towards Aoba, and towards the consumers who expect Yagami's work but are getting something different.
No.20353
>>20352So you admit with Nenecchi it is ambiguous. And then make assumptions about Momiji. That is not a proof. As far as we know from the producer own word they are just putting Yagami's name on the promos. Actually they don't even have to say "Key Visuals: Yagami Kou". They could just say "Art Director: Yagami Kou" and make it sound even more as if she is the one doing everything.
Also "It was decided that Yagami-san would do the key visuals for the adverts, whereas I'm the internal designer." Key Visuals are from promotions, so therefore outside of the game. I doubt they would go as far as adding "Chief Character Designer" to Yagami's roles. It is not like they told Aoba to become Yagami's shadow designer. She will probably get fame herself after release, in this world where people actually care about character designers.
Either way, no need to make assumptions and go into an even deeper hole. Things will probably become more clear after release and I doubt they would skip on a "Oh Gosh, people on the net are praising me!" moment, which wouldn't exist if they completely stomped her name. You might be getting too much into the "it is a bad drama now".
No.20355
>>20353Nah, I'm applying Occam's razor too, just like you.
I just think it requires fewer assumptions to think that the journalists have been led by the nose, and the articles that the characters are reading do credit Yagami as character designer. Otherwise we need to assume that both somebody who can discern the style of the character designs, and somebody who has a reason to believe the opposite, won't catch on that Yagami isn't actually being credited as the character designer. In other words, I think it's easier for the company to fool the journalists than for the journalists to fool Nenecchi and the new girl.
Though I'm sure no official press releases or materials include Yagami credited as the character designer.
That being said, what I'm also sure is that the author never even bothered thinking about all of this, and we'll never get the answer to the question "did the articles outright state Yagami as the chara designer".
No.20356
>>20355The producer said they want Yagami to do the key visuals for the promotions. Without putting her name as the person that did them no one will know, so it would be pointless. So they either have to credit her as the key visual person or her other even bigger title of art director. This requires no assumptions. One of the two or maybe even both is the truth. The whole point of the publishers was to do this and mislead people. Such titles are confusing to the people out of the company and have ambiguous meanings even within the company.
As the example of Metal Gear Solid was already mentioned, to this day people don't know for sure if the first 3 games were so good in their story, because of Kojima, the director, or the original writer that was in his team. How much did Kojima had to do with the plot? Was the writer just writing down Kojimna's ideas in better words or was he a key to the story-based ideas of the series? The fact is most people don't even acknowledge he exists, though. Because Kojima's name is not just more famous, he has started with the bigger job title and his name is the first to pop. That's why it doesn't make much sense for Yagami to even be popular outside of a few people that are a lot into character design, but whatever.
Perception is everything and I don't think we need to make the publishes worse than they are. And saying that publishers lied to the media is an extra assumption, not a one less. They just said Yagami Kou did the key visuals and possible that she is the art director. Why even mention someone bellow her? Just because the style is different from her style until now it doesn't mean it is not hers. In fact people here could question if the character ideas were Yagami's, but Aoba just draw them, because Yagami has other things to do as well. And the fact is it wasn't just Aoba's job, even if it was manly hers. Yagami did play into her role of an art director and the leader of the art department by simply guiding her. Again, this is why titles are so confusing to the people outside of the company, because they are not even well defined inside the company. At the end it is a team effort, but the team also had a leader. The name on the front just gets assumed to has done the most important job and gets the most praises for getting the whole thing out.
No.20357
>>20356>The whole point of the publishers was to do this and mislead people.Journalists are also people, and are also NOT employees of the publisher.
>And saying that publishers lied to the media is an extra assumption, not a one less.You're assuming all media is in on the lie and is keeping it secret, then, which is quite the big assumption. Otherwise at least one journalist who is fooled by the company's false advertisement would have outright stated in his article that Yagami is the character designer.
No.20358
>>20357I don't know why you think it is some random article where the press is writing whatever. It looks like pictures and PR writing directly from the publisher. Promotion pages in the magazines bought by the publisher to advertise whatever. At best it would be a Q&A that I don't remember them mentioning, not that they would have to. But in it they can just say whatever they want. Maybe someone could have commented on "Yagami's art", but that it also would be ambiguous. I don't see why you think so much that that publisher or the media must have called Yagami the character designer.
Even if they mislead the media by putting her name around and the media starts claiming that she did the character design the company would be the first to protest as it could still be a legal issue, of course, if pressed to begin with, nor it would be looked positively from the consumer. They are trying to do a "harmless" false advertisement by staying silent. They don't want an actual lie spreading, it is not going to be positive for them.
Also no idea how from
>And saying that publishers lied to the media is an extra assumption, not a one less.you got
>You're assuming all media is in on the lie No.20409
>>20386At least she's less needlessly combative than she initially seemed. You're right though, they've brought in this character whose only purpose is to disrupt the positive relations of the character team. I'm getting real tired of this shit.
Also, having all that serious workplace drama and then this maid scene contrasting it was absurd. You can't pretend that it's a serious work environment one episode and then have wacky workplace antics like this the next.
No.20433
>>20409Turns out her friend is also there just to disrupt the positive relationships. Her outburst seemed entirely out of character. And now we're supposed to accept that the Milky reject has different personalities in the company and at home? I call bullshit. Somehow this makes me not enjoy the simple story of a girl trying to support her autistic friend and even learning programming for her. But of course, it seems like Nene has more experience with mathematics. I hate programmers that think mathematics is something irrelevant.
No.20582
>>20581Most Japanese game, especially when for Japanese-only, don't have AAA budget. I think is it s more in this kind of thinking.
No.20596
>>20580They added Aoba on the cover after Yagami's stunt got positive reception, I guess. Printing these is pretty much a last minute stuff, after all.